Your best option might be to drop a ball from the spot where you just hit and add a penalty stroke.
Or you can locate the point where the ball last crossed the hazard, draw an
imaginary line from the
through that point, then drop a ball anywhere on that line as far away from the point
hole as you like and add a penalty stroke.
Your best option might be to determine the point where the ball last crossed between the red stakes
and take a drop within two club-lengths of that point, outside the hazard and no closer to the hole.
You can also play another shot from where you last played, use the yellow-stake imaginary-line option,
or drop within two club-lengths of a point on the opposite side of the hazard that is the same distance
to the hole from where your ball entered . In each case, add a penalty stroke.
You may play a shot in the hazard without penalty, but DO NOT ground your club until you strike the ball.
If you elect to take a penalty drop, you can clean your ball.
If you drop and the ball rolls into the hazard, drop again. If this happens twice, place the ball on the
where it hit the course on the second drop.
You have three options, and each comes with a one-stroke penalty:
(1) Play from where you hit your previous shot
(2) Drop within two club-lengths, no closer to the hole
(3) Drop behind the point where the ball lay (there's no limit to how far),
keeping that point between the hole and the spot where the ball is dropped.
If the ball is in a bunker, you must drop in the bunker.
Play it as it lies, or move the ball without penalty if the path has been artificially
surfaced (crushed shells, wood ships, cement, gravel, etc.) and if the path interferes with
your stance or swing. Find the closest spot no nearer the hole where you can stand and swing
without interference. (That spot might not necessarily be on the same side of the path
as the green.) From there, drop in an area that's within one club-length, no closer to
Out of Bounds - Reload from where you originally hit the ball; no exceptions!